Monday, November 30, 2015

Load/Convert 3D Files & Implement 3D Mesh Instancing Technique inside .NET Apps

What’s new in this release?

Aspose team is pleased to announce the release of Aspose.3D for .NET 1.0.0. This new release opens a new hole of automatic 3D modelling, brings agility and enables developers to be innovative and figures out the new ways. As we have narrated in our earlier post that it is a class library and support FBX and STL formats. For now it supports FBX (ASCII, Binary) versions 7.5 and 7.4. We are pleased to let our community know that we have added support of FBX (ASCII, Binary) version 7.3 too. It is expected in the next release version. 3D computer graphics are generally used and they are almost too common to see anywhere, let it be movies, structural engineering, the automobile industry, product designs, advertisements and many more. Although they are commonly seen, that doesn’t mean they are easily created. In order to ideally control 3D objects, we offer Aspose.3D API because it covers advance functionalities that would be required a full complex project to create from scratch. The Aspose.3D API allows developers to save a 3D file to any supported file format. A Mesh is defined by a set of control points and the many n-sided polygons as needed. Aspose.3D API allows developers to create the shape of the mesh geometry, place shapes in the scene and then save it in any supported file format. In the RTS (Real-time strategy) games like, we can always see multiple NPCs (Non-Player Character) with same 3D model, maybe in different colors, rendering engine usually share same mesh geometry data across different NPCs, this technique is called Instancing.   This release includes plenty of new features as listed below
  • importer and exporter for both binary and ASCII format
  • importer and exporter for both binary and ASCII format
  • Wavefront .obj format importer and exporter
  • Scene.Save method call also closes resultant stream
  • Load and Convert a 3D File
  • Implement 3D Mesh Instancing Technique
  • Set up Normals or UV on Graphic Objects
  • Add the Transformation to a Node
  • Add Node Hierarchy in the 3D Scene Document
  • Adding Material to the Shape Node
  • Add an Asset Information to 3D Scene
  • Add Animation to a Graphic Object
Overview: Aspose.3D for .NET

Aspose.3D for .NET is a feature-rich component and class library for .NET that empowers Mono and .NET application including ASP.NET, Windows Forms and Web Services to connect with prevalent 3D document formats automatically without the 3D modeling and rendering software being installed on the server. It supports FBX (ASCII, Binary) and STL (ASCII, Binary) file formats and developers can easily create, read, convert, modify and control the substance of these 3D document formats using Aspose.3D API.



     

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